AI Insights · Timothy · October 2024
Top 5 Fish Games on iOS in South America, Q3 2024
Explore the performance trends of the top fish-themed games on iOS in South America during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top fish-themed games on iOS in South America showcased varied performance trends, according to Sensor Tower data. Let's dive into the specifics for each of these popular applications.
Fishdom from Playrix saw its weekly revenue peaking at around $69K in mid-July, before experiencing a slight dip and stabilizing at approximately $63K towards the end of September. Download trends were initially strong, reaching 67K in the second week of July, but saw a gradual decline, bottoming out at 29K in late August, with a modest recovery to 37K by the end of the quarter. The app maintained a healthy number of active users, with a peak of 89K in mid-July, slightly tapering off to 76K by September's close.
Fishdom Solitaire, also by Playrix, had a more modest revenue stream, mostly steady around $2K weekly, with a brief rise to $2.4K in late September. Downloads were minimal, peaking at 360 in late July, and steadily declining to approximately 150 by the end of September. Active user numbers hovered around 12K, with minor fluctuations, ending the quarter at 10.8K.
Hungry Shark Evolution from Ubisoft saw varied weekly revenue, starting at $870 and peaking at $1.7K in early August. Downloads fluctuated, with significant spikes to 15K in early August and 9.3K in early September, while active users saw a peak of 38K in early August, decreasing to 22K by the end of the quarter.
Hungry Shark World also from Ubisoft, experienced steady revenue, with a slight increase to $1.1K by the end of September. Downloads were consistent, with notable peaks of 6.1K and 6.3K in late September. Active users peaked at 60K in late September, following a steady rise throughout the quarter.
Octopus Feast by Rollic Games, a newer entry, showed a modest revenue trend, reaching $829 in early September. Downloads were higher initially, with a peak of 3.9K in early August, tapering to just under 1K by the end of September. Active users saw a peak at 4.5K in early September, declining to 2.3K by the quarter's end.
For more detailed insights into these trends and the performance of other mobile applications, visit Sensor Tower.